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A Curious Animal

Born to be curious, born to be animal!

Open alternatives to Google Maps

14 November, 2011
- 4 min read

Lately there was a not much surprising news about Google products and services. Among other things Google has changed the Google Maps API use policy and will charge to those users that exceed some download limits.

Using YouTube API to embed videos dinamically on your web site

02 November, 2011
- 5 min read

It is easy to embed a given YouTube video on a web site, simply use the wizard to get code required code, but what about to do the some automatically using JavaScript? Yes, suppose you have a preferred user you follow all his videos and would like to put his/her latest video in your web site.

Sending emails with Java

08 October, 2011
- 5 min read

Update: This article is a bit outdated 😅 You can find a nice read at the blog post Guide to Send Emails in Java from the mailtrap.io team. I start writing this post as a simple "how to send an email" using Java, but later I found I need to briefly explain more things. So, here is this kind of all in one summary about sending emails with Java. Outside the Java SE platform, but included in JavaEE one, the JavaMail package provides a platform to build mail and messaging applications. Lets go with…

Clinker, a software development ecosystem

27 September, 2011
- 1 min read

Recently I discovered Clinker, a so called Software Development Ecosystem. Mysteriously there is no definition for Development Ecosystem on Wikipedia yet but a close definition could be:

Crop image on the client side with JCrop and HTML5 canvas element

26 September, 2011
- 2 min read

Suppose you are working on a nice web application where the user can upload images to, for example, a shop catalogue (mmm... that makes me think on something :p ) but wait... you don't the catalogue uses the whole image you upload instead a piece of it. So, we need to crop the image. function updatePreview(c) { if(parseInt(c.w) > 0) { // Show image preview var imageObj = $("#target")[0]; var canvas = $("#preview")[0]; var context = canvas.getContext("2d"); context.drawImage(imageObj, c.x, c.y, c…

A word about LESS

29 August, 2011
- 2 min read

Woow!!! That is the word that best defines Less.

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